Wine 11 Rewrites How Linux Runs Windows Games at the Kernel Level, and the Speed Gains Are Massive

Wine 11 introduces a major rewrite in how Linux handles Windows game synchronization by implementing the new NTSYNC kernel driver, which replaces inefficient user-space workarounds like esync and fsync with kernel-level synchronization, resulting in massive performance improvements. Additionally, Wine 11 completes the WoW64 architecture for seamless 32-bit and even 16-bit application support on 64-bit systems, enhances Wayland compatibility, and includes numerous fixes and improvements that together represent the most significant advancement in Linux gaming via Wine since the emergence of Proton.

https://www.xda-developers.com/wine-11-rewrites-linux-runs-windows-games-speed-gains/

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